I think this is my only Wii game that I haven't talked about on here yet, so I thought I'd just give some general impressions and criticisms.
If you enjoyed Ocarina of Time, then you'll enjoy this game. The game is practically an update of the N64 classic, taking everything that was wrong with it making it work better. That's both a blessing and a curse.
At this point, Twilight Princess feels very contrived. In fact, it feels like exactly the same game. The elements are all there: Bad guy with wicked magic (He's not Ganon as far as I know, but I'm willing to bet the mask will come off sooner or later), saving Zelda, getting the Master Sword, travelling to Death Mountain with the Gorons, Lake Hyrule with the Zoras, and into the Gerudo Desert, tackling the first dungeon in a forest, going into an underwater temple . . . I could go on.
Granted, as I said, there are some things that are improved from previous iterations. New types of bombs, including explosive arrows, are a great improvement. Aiming your arrows with the Wii controller is a vast improvement over a game pad.
It's not a bad game, it's just an old game. It's fun to play, but at this point I feel a little bored with the idea of scouring every nook and cranny of the game in search of heart container pieces.
Perhaps in the future I might post what I'd like to see in a Zelda game. At this point, something new would be nice.