Wednesday, January 24, 2007

Some Thoughts on Legend of Zelda: Twilight Princess

I think this is my only Wii game that I haven't talked about on here yet, so I thought I'd just give some general impressions and criticisms.

If you enjoyed Ocarina of Time, then you'll enjoy this game. The game is practically an update of the N64 classic, taking everything that was wrong with it making it work better. That's both a blessing and a curse.

At this point, Twilight Princess feels very contrived. In fact, it feels like exactly the same game. The elements are all there: Bad guy with wicked magic (He's not Ganon as far as I know, but I'm willing to bet the mask will come off sooner or later), saving Zelda, getting the Master Sword, travelling to Death Mountain with the Gorons, Lake Hyrule with the Zoras, and into the Gerudo Desert, tackling the first dungeon in a forest, going into an underwater temple . . . I could go on.

Granted, as I said, there are some things that are improved from previous iterations. New types of bombs, including explosive arrows, are a great improvement. Aiming your arrows with the Wii controller is a vast improvement over a game pad.

It's not a bad game, it's just an old game. It's fun to play, but at this point I feel a little bored with the idea of scouring every nook and cranny of the game in search of heart container pieces.

Perhaps in the future I might post what I'd like to see in a Zelda game. At this point, something new would be nice.

1 comment:

Anonymous said...

I thought the same thing when I first started playing TP. Yes I have a Wii now. It felt just like OoT, MM, and WW, until I got past the initial dungeons. The desert was fun and the one after that is unique and a lot of fun. I haven't gotten through that dungeon yet but I know I am going to be happy with how the next dungeons go. I really love the aiming with the wiimote for the hero's bow especially on horseback. I dont like the sword controls, they are harder to master than they should be. Id like the option to revert back to the OoT sword controls. In the end it is just another Zelda game that sticks to the same formulas setup in Link to the Past and Ocarina of Time, but it is enjoyable nontheless.